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“We are planning for the game to be a bit more expensive (around 20-30%) once it is promoted to Full Launch. Will the game be priced differently during and after Early Access? The Early Access period will be used to implement new major features and upgrades based on your feedback.” The core mechanics, gameplay and graphics should not change much but continuous improvements are to be expected. “We believe the current state of the game is solid, essentially bug-free and already polished. What is the current state of the Early Access version? Rest assured we are committed to adding content during and after the Early Access period but ultimately it will be your decision as to what makes the cut.” Please understand that these features are not set in stone and may change or expand depending on what the community tells us. We will roll out new features as soon as they are ready.īelow are some examples of what we already have in mind. We hope you will help us decide which features will go into the game through your feedback. “The short answer is you will tell us! The long answer is we already have a bunch of potential features we would like to add to Spaceflight Simulator. How is the full version planned to differ from the Early Access version? “We estimate the Early Access period to roughly last from 9 to 12 months.”
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We believe Early Access is a great platform for us to iterate and adapt quickly to player feedback.”Īpproximately how long will this game be in Early Access? We will be listening to your feedback and engaging with players to fine tune our development roadmap. Essentially, we want to focus our energy on content and gameplay which matter most to the community. That is why we strongly feel we need to hear your voices and let you, the players, decide what next big features should go into Spaceflight Simulator.
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“As developers, we have a lot of ideas on how to improve the game but our opinions only go so far.
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